AI/ML Engineer - Video Game Avatar/ Virtual Try-On
Job Description
Job Description
What to Expect
You’ll take state-of-the-art virtual try-on research and turn it into delightful, performant features—think photo booths and fast avatar wardrobe swaps during live events.
What You'll Do
- Prototype and productionize diffusion-based virtual try-on models (e.g., TryOnDiffusion), with distillation for speed and latency control.
- Build inference services, safety filters, and A/B pipelines around personalization.
- Collaborate with Character Tech to map outputs to runtime-ready materials and meshes.
What You'll Bring
- Publications or shipped features in generative vision (try-on, inpainting, diffusion) and strong MLOps discipline.
Encouragement
Even if you don’t check every box or have all the experience listed, we encourage you to apply if you feel you’d be up to the job and you’re willing to learn.
Company DescriptionCamp of Creatives is on a mission to build the world’s largest synchronized virtual concert and interactive experience — a living digital universe where millions of people can share the same event in parallel. We believe the next frontier of entertainment is immersive, scalable, and social.
We combine cutting-edge technology, Unreal Engine expertise, live event production, and generative AI to design interactive worlds that evolve and resonate. Our team moves fast, owns outcomes, and drives from prototype to production at scale.
If you're passionate about multiplayer systems, real-time networking, large-scale events, and pushing the boundaries of virtual worlds, this is the place to build the future of tomorrow’s entertainment.
Company Description
Camp of Creatives is on a mission to build the world’s largest synchronized virtual concert and interactive experience — a living digital universe where millions of people can share the same event in parallel. We believe the next frontier of entertainment is immersive, scalable, and social.\r\n\r\nWe combine cutting-edge technology, Unreal Engine expertise, live event production, and generative AI to design interactive worlds that evolve and resonate. Our team moves fast, owns outcomes, and drives from prototype to production at scale.\r\n\r\nIf you're passionate about multiplayer systems, real-time networking, large-scale events, and pushing the boundaries of virtual worlds, this is the place to build the future of tomorrow’s entertainment.